using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Org.Loon.Framework.Xna.Game.Action.Scripting
{
    public abstract class Function
    {
        public abstract void Update(ScriptFactory engine, Stack<StackFrame> stack, Callback callback);

        public virtual int GetWait()
        {
            return 0;
        }
    }

}
